Posters
Wednesday 9th and Thursday 10th, October
All day during breaks
Wednesday 9th
Dynamic Difficulty Adjustment in Virtual Reality Exergaming to Regulate Exertion Levels via Heart Rate Monitoring
Haruka MuraLucas Küntzer, Moritz Scherer, Tilo Mentler, Georg Rockkami, Vittorio Fiscale, Agata Marta Soccini, Tetsunari Inamura
Editing of Immersive Recordings
Anton Benjamin Lammert, Jonas Linß, Juan Camilo Garcia Cano, Tony Jan Zoeppig, Bernd Froehlich
Towards an Avatar Customization System for Semi-realistic Ethnically-diverse Virtual Reality Avatars
Nathanaël Lambert, Matthew Lakier
Comparing Tracking Accuracy in Standalone MR-HMDs: Apple Vision Pro, Hololens 2, Meta Quest 3, and Pico 4 Pro
Long Cheng, Michael Schreiner, Andreas Kunz
Exploring Alternative Text Input Modalities in Virtual Reality: A Comparative Study
Mathias Jans, Jeroen Ceyssens, Kris Luyten
A Study of Haptic Interaction Techniques Utilizing Body Possession by Virtual Characters
Wakana Oshiro, Haruno Kataoka, Masanori Yokoyama, Ryuji Yamamoto
A Study on the Effectiveness of Augmented Reality Signal-Integrated Camera Monitor Systems for Safe Lane Changing
Haechan Lee, Uijong Ju
Exploring Influencers’ and Users’ Experiences in Douyin’s Virtual Reality Live-Streaming
Rongyi Chen, Jingjia Xiao, Zilu Wang, Menghan Yin, Xianzhe Fan, Zihe Ran, Qing Xiao
Digital Eyes: Social Implications of XR EyeSight
Maurizio Vergari, Tanja Kojic, Wafaa Wardah, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons, Robert Spang
SOLDAR: Supporting Low-Volume PCB Prototyping Using Collaborative Robots and Augmented Reality
Xander Vaes, Dries Cardinaels, Mannu Lambrichts, Raf Ramakers
Earscape: A VR Auditory Educational Escape Room
Christian Tsalidis, Ali Adjorlu, Lone Marianne Percy-Smith, Stefania Serafin
Testing 360-Degree Video Communication in a Debate Training between Teens: An Exploratory Field Study
Marta Orduna, Pablo Perez, Kamil Koniuch, Ester Gonzalez-Sosa, Alvaro Villegas
3D Human Pose Estimation Using Egocentric Depth Data
Seongmin Baek, Youn-Hee Gil, Yejin Kim
Haptic and Auditory Feedback on Immersive Media\newline in Virtual Reality
Vanessa Pfeiffer, Sebastian von Mammen, Daniel Pohl
From Ground to Sky: Flying-motion Generation via Motion Dataset Adaptation
Jinwoo Jeong, Youngho Chai
Walking of uphill slopes in immersive virtual environments
Michelle Meyer, Markus Zank
Enhanced Wayfinding Insights Through VR and Eye-Tracking Analysis
Gerard T Mulvany, Christian John Dyson Hayes, Tuba Kocaturk, Victoria Duckett, Thuong Hoang, Stefan Greuter
Pipelining Processors for Decomposing Character Animation
Christian Merz, Jonathan Tschanter, Florian Kern, Jean-Luc Lugrin, Carolin Wienrich, Marc Erich Latoschik
Study of inpainting based on generative AI for noise-canceling HMDs
Nobuchika Sakata, Waki Youei
A Comparison between Vibrotactile Error-correction Feedback on Upper and Lower Body in the VR Snowboard Balancing Task
Jaewan Lim, Jiyoung Park, Dohoon Kwak, Yongjae Yoo
Reproducibility Area
Travel Speed, Spatial Awareness, And Implications for Egocentric Target-Selection-Based Teleportation – A Replication Design
Daniel Zielasko, Tim Weissker, Doug Bowman
Walking > Walking-in-Place > Flying/Steering > Teleportation? Designing Locomotion Research for Replication and Extension
Daniel Zielasko, Gregor Domes, Gerd Bruder, Richard Skarbez, Mary C. Whitton, Anthony Steed
Thursday 10th
Towards Effective Sensorimotor Skill Transfer: Initial Comparison between Haptic Guidance and Disturbance on VR Engraving Arts
Jiyoung Park, Jaewan Lim, Taeyoon Lee, Yongjae Yoo
A Transfer Learning Approach for Music-driven 3D Conducting Motion Generation with Limited Data
Jisoo Oh, Jinwoo Jeong, Youngho Chai
The MASTER XR Platform for Robotics Training in Manufacturing
László Kopácsi, Panagiotis Karagiannis, Sotiris Makris, Johan Kildal, Andoni Rivera-Pinto, Judit Ruiz de Munain, Jesús Rosel, Maria Madarieta, Nikolaos Tseregkounis, Konstantina Salagianni, Panagiotis Aivaliotis, Michael Barz, Daniel Sonntag
Object-Specific and Generic Difference Detection for Non-Destructive Testing Methods
Andreas Dietze, Yvonne A Jung, Paul Grimm
VR4UrbanDev: An Immersive Virtual Reality Experience for Energy Data Visualization
Saeed Safikhani, Georg Arbesser Rastburg, Anna Schreuer, Jürgen Suschek-Berger, Hermann Edtmayer, Johanna Pirker
Learning From Yourself: Effects of Doppelgängers on Foreign Language Anxiety, Trust, and Learning Outcomes
Milana Wolff, Jennifer LaVanchy, Yvonne Swader, Stephanie May, Cade W Anderson, Amy Banic
UXR-kit: An Ideation Kit and Method for Collaborative and User-Centered Design about Extended Reality systems.
Juliette Vauchez, Charles Bailly, Julien Castet
Cultural Windows: Towards Immersive Journeys into Global Living Spaces
Hessam Djavaherpour, Pierre Dragicevic, Yvonne Jansen
Single Vs Dual: Influence of the Number of Displays on User Experience within Virtually Embodied Conversational Systems
Navid Ashrafi, Francesco Vona, Sina Lucia Hinzmann, Philipp Graf, Philipp Lars Harnisch, Jan-Niklas Voigt-Antons
Single Distance Clipping in Vertex Shader for VR Portal
Guodong Rong, Yichao Wang, Steven Lansel
VReflect: Designing VR-Based Movement Training with Perspectives, Mirrors and Avatars
Dennis Dietz, Fabian Berger, Changkun Ou, Francesco Chiossi, Giancarlo Graeber, Andreas Martin Butz, Matthias Hoppe
A Volumetric Video Application to Enhance Museum Experiences
Anh Nguyen, Ariana Huwiler, Philipp Haslbauer, Lam Kit Yung, Thomas Stettler, Anna Flurina Kälin, Jan Lässig, Gareth W. Young, Aljosa Smolic
Effectiveness of Adaptive Difficulty Settings on Self-efficacy in VR Exercise
Yusuke Goutsu, Tetsunari Inamura
Investigation of Simulator Sickness in Walking with Multiple Locomotion Technologies in Virtual Reality
Yu Wang, Jakob Eckkrammer, Martin Kocur, Philipp Wintersberger
Exploring an XR Indoor Navigation System for Remote Collaboration
Rishab Bhattacharyya, Linda Hirsch, Leif Oppermann
Wheel-Based Attachable Footwear for VR: Challenges and Opportunities in Seated Walking-in-Place Locomotion
Zheyu Zhang, Syed Masum Billah
White Lies in Virtual Reality: Impact on Enjoyment and Fatigue
Haruka Murakami, Vittorio Fiscale, Agata Marta Soccini, Tetsunari Inamura
Does modification of performance results in VR affect user enjoyment and fatigue?
Haruka Murakami, Vittorio Fiscale, Agata Marta, Tetsunari Inamura
Reproducibility Area
Fade-to-Black Duration in Egocentric Target-Selection-Based Teleport – A Replication Design
Matthias Wölwer, Daniel Zielasko
Generative Multi-Modal Artificial Intelligence for Dynamic Real-Time Context-Aware Content Creation in Augmented Reality
Majid Behravan, Denis Gracanin