Demos
Friday 11th, October
All day during breaks
The Guide’s Apprentices: Engaging Visitors of Virtual Museums through Appropriate Agent Embodiments
Ephraim Schott, Irene López García, Tony Jan Zoeppig, Manuel Hartmann, Bernd Froehlich
Hybrid Input Technique for VR Combining Head Mounted Keyboard with Head Pointing
Ryoto Nohara, Hironori Ishikawa, Hiroyuki Manabe
Rendering diffraction Phenomena on rough surfaces in Virtual Reality
Olaf Clausen, Arnulph Fuhrmann, Martin Mišiak, Marc Erich Latoschik, Ricardo Marroquim
Supporting Wildfire Evacuation Preparedness through a Virtual Reality Simulation
Alison Crosby, MJ Johns
Row your boat in VR and solve thinking exercises on the way: The Brain-Row Challenge
Christoph Lürig, Tilo Mentler, Sven Karstens
ChronoShore: Diagetic Temporal Exploration in a Simulated Virtual Coast Environment
Yuen C. Law, Lucca Troll, Daniel Zielasko
Virtual Lab – A VR Showroom for Biosignals Research
Asmus Eike Eilks, Ahmed Seyit Kücük, Felix Putze, Tanja Schultz
Hands-On Plant Root System Reconstruction in Virtual Reality
Dirk Norbert Baker, Tobias Selzner, Jens Henrik Göbbert, Hanno Scharr, Morris Riedel, Ebba Þóra Hvannberg, Andrea Schnepf, Daniel Zielasko
Cybersicker: An Open Source VR Sickness Testbed – Do you still have fun, or are you already sick?
Daniel Zielasko, Yuen C. Law
Off-The-Shelf: Exploring 3D Arrangements of See-Through Masks to Switch between Virtual Environments
Kevin Linne, Sven Thomas, Martin Weigel
EcoDive: Enhancing Presence and Ambient Environmental Awareness in a Virtual Reality Experience for Underwater Marine Debris Collection
Michael Feldmann, Philipp Geier, Jan Niclas Ruppenthal, Daniel Zielasko
GazeLock: Gaze- and Lock Pattern-Based Authentication
László Kopácsi, Tobias Sebastian Schneider, Chiara Karr, Michael Barz, Daniel Sonntag
Us Xtended – Tracking and Sensing through Embedded and Embodied Design in Virtual Reality
Michaela Pnacekova
Make America Great Again and Again: How to Adapt Interactive Installation Art for Virtual Reality
Byeongwon Ha
Real-Time Scent Prediction and Release for Video Games
Yuchen Zhang, Henry Raymond, Ayca Takmaz, Börge Scheel, Henning Metzmacher
ICELab Demo: an industrial digital-twin and simulator in VR
Deborah Pintani, Marco Emporio, Ariel Caputo, Dong Seon Cheng, Lorenzo Genghini, Nicola Tomasoni, Andrea Giachetti